In my last puzzle house post, I expressed uncertainty about the outcome of my homemade apex trim experiment. After reading the comments people left about the pictures, I decided to make a few modifications. I removed the newel post and shaved a bit more off the top, so the bottom points of the trim line […]
Month: May 2010
The best part about getting a package: the paper stuffed inside the box! (If you’re an Italian Greyhuahua, anyway.) And here’s one more, just to prove that she’s not always a crazy paper-eating fiend…
The puzzle house that I was so gung-ho about last fall has been sitting patiently in the workshop while I’ve been focused on the Fairfield, so yesterday I gave it some love. Months later, I’m still unhappy with how off-center the upstairs window looked under the gable (you can see a picture here), so I […]
After landscaping the Fairfield, I finished up the fiddly trim bits inside, so the house is officially “move-in ready.” I posted a gallery on Greenleaf’s forum that shows all of the empty rooms. I’m especially happy with how well the trim I added to the edges of the plywood hides the massive warping on the […]
This morning Rosy the Wonder Greyhuahua and I returned from our walk to find this at the bottom of the street. It took me a moment to realize that’s an arrow at the bottom of the sign. And a moment more to realize that it’s pointing at a used condom. (Or, at least, a condom […]
Anyone know what this is?* We keep spotting this guy (maybe more than one of them) in the back yard. When it moves it looks like a snake, but it has legs. In other backyard news, the vegetables have grown quite a bit since they were planted a month ago… The biggest tomato plant (back […]
The other day I posted a bunch of pictures of the finished Fairfield garden looking all nice and pretty. Now I’ll show you how it got that way. Most of the supplies my mom and I used to landscape the Fairfield were fake flowers that came from Michael’s, with a few previous Dollar Tree purchases […]
My Fairfield has been in progress for six and a half years, and it’s *this* close to being complete. I have some details to finish (a few baseboards, the upper porch railings), plus I’m still working on furniture for some of the rooms. But even though it’s not quite done, the house has been placed […]
I’m a big fan of Japanese developer Cing. Trace Memory was the first adventure game I played on the Nintendo DS and it filled me with all sorts of hope that the genre was on the verge of a resurgence. I liked Hotel Dusk a little less, mainly because some aspects of the storyline and […]
A few months ago, Telltale was offered the chance to do a Tales of Monkey Island postmortem in Game Developer, and they asked me to write it. The article appears in the May 2010 issue which is going out to subscribers now and will be available for purchase soon. I received sample copies on Friday—it […]