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Space Quest behind-the-scenes feature in GamesTM issue 135

For the past few years I’ve been chipping away at the Sierra adventure game series for the retro section of UK magazine Games™, and the tradition continues in issue 135 with Space Quest. On newsstands now!

The original Guys from Andromeda, Mark Crowe and Scott Murphy (pictured here on vacation in Yosemite), along with “new guy” Chris Pope, gave me really great interviews for this piece — so great that even after finagling two extra pages out of the magazine I still couldn’t fit it all into the feature.

The piece focuses on Space Quest with just a brief discussion of their new Kickstarted game, which meant that most of Chris’s interview didn’t make it in. So, I’ve included his answers below the jump for completeness.

Space Quest was the first Sierra series to debut after King’s Quest, and the idea for it was born when Mark and Scott, working together on The Black Cauldron, started riffing on “wouldn’t it be funny if?” scenarios that would never make it into the high fantasy, family-friendly world of King’s Quest. They built a 4-room demo set on a Sarian space ship, convinced Ken Williams to take a chance on a sci-fi game, and the rest is (Andromedan) history. Hearing their making of stories gave me a new appreciation for this series and made me really excited for SpaceVenture!

A great moment in adventure gaming history

Issue 135 is on sale in the UK now, or you can buy the print mag online or get it digitally. As an added incentive, this issue also has a nice piece by Ron Gilbert on his thoughts about LucasArts’ closure.

Read on for the interview with Chris Pope!

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More rowhouse lights

I bought another light to fix the one with the broken wire. Since I’d already finished the floor above, I needed to come up with another way to hide the wire. I had an idea to glue the ceiling paper to a piece of thin cardboard, pull the wire up through the cardboard, and then glue this to the ceiling with the wire sandwiched in between.

The bay window made it tricky to fit the cardboard into the room, so I started by gluing a piece into the bay separately.

Then I cut a rectangular piece and glued it to the back of the ceiling paper. I poked a hole for the light, pulled the wire through it, and taped the wire to the cardboard so it would come out where I wanted it to.

Here’s how it looks in place. After gluing it in I realized I wanted the cardboard slightly shorter than the ceiling paper so I could smooth the paper over the edge of the cardboard and not have it show. I used the Xacto knife to shave off a bit of the cardboard and used white glue at the edge of the ceiling paper, pressing it tightly against the ceiling to get a nice clean seam.

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Attic progress

About a month ago, I started working on wainscot and flooring in the rowhouse attic. I actually made good progress with it that very weekend, but then hit some unexpected snags that have only now been unraveled. Once again, electricity has proven to be my nemesis. But I’m getting ahead of myself.

The stain I’m using for this house comes in a can rather than a stain pen (my preferred tool for staining small trim pieces), so when I need to stain, I try to do a bunch of stuff at once. This particular batch includes the attic windows and door, trim pieces, and the inside of the roof. (I had planned to wallpaper the inside of the roof but didn’t have enough paper, and even if I had, the paper was only 12″ square, like most scrapbook paper, so I couldn’t have papered the inside of the roof with one continuous piece. I didn’t want a visible seam staring you in the face when you flip the roof open.)

Through no fault of my own (for once), the door had some glue spots on it that prevented the stain from taking. I dry-brushed brown and black paint over these to make them less obvious.

I used a small piece of basswood in the corner to cover up where the two pieces of wainscot weren’t quite meeting.

I also added basswood against the window trim to cover up the imperfect hole I cut for the window. As you can see in the second picture, even with the added basswood it’s not quite perfect, but it’s impossible to see the window straight on and it looks fine from the vantage point you have into the room.

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